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Giant Insect - Looks like a mutated spiderĭragon - NOT the actual dragons, it's the fugly one on all-foursĭragon Spawn - The pink monster that looks a bit like a T-Rexĭaedroth - There were 2 kinds, one from Oblivion one from Resident Evil Hell Hound - There were 2 kinds, I get rid of both Necromancer - Looks like a robed floating sorcerer Monsters Removed from the original Momod V12:ĭraugr Warrior - The undead armoured guy with the helmet Troll Guardian and Frost Troll Guardian, tougher and bulkier than vanilla ones Dwarven Ripper and Steel Ripper, use shock magic
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Dwarven Empress, powerful automaton using fire magic
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Dwarven Droid and Dwarven steel droid, Steel is lower level than dwarven, use shock magic Flesh Spirit, an undead prouct of necromancy Feral Draugr, 4 types that level with the player Dreugh, a tough enemy found at higher levels New humanoid Flame Atronach, levels with the player (Flame Warrior > Flame Lord > Flame Overlord > Flame Demigod) and will use more powerful fire magic as it levels. Will level with the player using armoured variants Daedroth, just like the ones from Oblivion. Goblin, found alongside falmer and use levelled magic Scamp, just like the ones from Oblivion. Added levelled elemental fire weapons for the levelled Flame Lord Added a couple more Dreugh types, one fire-based one shock-based. Added Flame Lurkers, another type of fire atronach which uses hand-to-hand attacks that inflict fire damage and use fire shouts Added levelled Spirit Lord enemies (using the flame lord model) which specialize in shock magic, and have new levelled lightning-based playable Spirit Staffs Made new classes of the humanoid Flame enemies, so now there will be mage, melee, and ranged (bow and arrow) types making full use of their levelled elemental weapons
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The weapons are not added to vendor lists or crafting lists to make the mod more compatible with other weapon mods, although they can be tempered at a grinding wheel and enchanted. The creatures are leveled to the player, so be patient, some of the big bad guys you will not see till later levels This mod was created to build a lot more diversity and to bring a greater challenge the game, and will continue to do so even for player at the highest levels as. This mod adds hundreds of new creatures to skyrim along with many new weapons that can be found in the hands of a few creatures, fully integrated into the levelled lists meaning they will spawn throughout the entire game. SKYTEST COMPATIBILITY PATCH AVAILABLE HERE
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